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141. What are 0.0 sectors like? - in EVE New Citizens Q&A [original thread]
Originally by: Rotary Cuff I've not ventured into unsafe sectors yet. I was thinking...perhaps I'd find a weakly defended ship, steal it's cargo, sell it, make a profit or something. I only have an icursus. Would this be a bad idea? Um...
- by Wild Fox - at 2006.03.06 18:31:00
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142. Multiple computers - in EVE New Citizens Q&A [original thread]
Originally by: Schinoble The last game i played, you'd need 2 accounts to be competitive in PVP, you'd have 1 accounts buff you up and parked in a safespot untouchable, and the second account to play in, where anyone you met without 2 ac...
- by Wild Fox - at 2006.03.06 18:25:00
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143. Stats Question - in EVE New Citizens Q&A [original thread]
Originally by: Serenity Wynterfyre What would be an ideal template for PvP then? Number wise. Well, opinions differ. I made a Gezundheit (Achura) char with 12 Perc, 10 Int, 9 Will, 6 Mem, and 3 Cha intending her to be a combat pilot. I...
- by Wild Fox - at 2006.03.06 18:18:00
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144. Some complexes questions... - in EVE New Citizens Q&A [original thread]
Today I cleared out to the end my first complex -- a 1/10 in a missile Kestrel :-) -- but was left with some questions. -- I've heard that complexes have end-bosses with special loot. I haven't seen any in a 1/10. Sure, the third pocket had a bu...
- by Wild Fox - at 2006.03.06 18:14:00
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145. Where are skill-adjusted stats for my missiles? - in EVE New Citizens Q&A [original thread]
Originally by: GC13 WHEN IN SPACE: Show Info your ship, and go to the Modules tab. At the bottom should be the ammo you have fitted. Hit the Info button to the right there. WHEN DOCKED: Go to the Fittings screen, and then right-click the ...
- by Wild Fox - at 2006.03.05 22:46:00
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146. Where are skill-adjusted stats for my missiles? - in EVE New Citizens Q&A [original thread]
Originally by: GC13 WHEN IN SPACE: Show Info your ship, and go to the Modules tab. At the bottom should be the ammo you have fitted. Hit the Info button to the right there. WHEN DOCKED: Go to the Fittings screen, and then right-click the ...
- by Wild Fox - at 2006.03.05 21:59:00
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147. Rockets and Missiles - in EVE New Citizens Q&A [original thread]
You need to have skills for Missile Launcher Operation *AND* for Standard Missiles. Buy and train.
- by Wild Fox - at 2006.03.05 21:39:00
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148. Where are skill-adjusted stats for my missiles? - in EVE New Citizens Q&A [original thread]
I am hunting Guristas using Bloodclaw light missiles. Their basic range is 18.750 km (3,750 m/s times 5 sec flight time) and their basic damage is 75 kinetic. Now, I have some skills that adjust these numbers. I'm flying a Kestrel which gives bon...
- by Wild Fox - at 2006.03.05 21:35:00
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149. Trial account pirating with the Rupture! - in Crime and Punishment [original thread]
Originally by: Anti AntiPirate You can't give money, and you can't escrow anything with a trial account. Sure you can. You cannot *transfer* money in the usual way. But if your trial account char is docked at the same station with ano...
- by Wild Fox - at 2006.03.01 19:20:00
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150. L33T talk translator please. - in EVE New Citizens Q&A [original thread]
Well, 1337 speak (1337 -> leet -> elite) is quite old by now and has a few reasons to exist :-) One is to impress one's peers with how cool you are. That generally works only on AOL nowadays. Another reason is to prevent outsiders from under...
- by Wild Fox - at 2006.02.27 16:26:00
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151. So I bought a toy... - in Ships and Modules [original thread]
I am being constuctive. The OP asked about being able to survive a suicide attack, presumably in high-sec space. My opinion is that he should focus on jamming and running, not on trying to tank damage.
- by Wild Fox - at 2006.02.24 21:31:00
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152. So I bought a toy... - in Ships and Modules [original thread]
I'd stuff it full of stabs and jammers. You can't put in enough damage mitigation to survive a few Kessies unloading rockets into you at point-blank range...
- by Wild Fox - at 2006.02.24 20:44:00
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153. Minimum warping distance? - in EVE New Citizens Q&A [original thread]
Originally by: Dark Shikari That's good in some ways, but I can see it being very good for snipers too It works both ways. If you have proper BMs set, you can jump on top of the sniper and then he's screwed.
- by Wild Fox - at 2006.02.24 20:17:00
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154. Minimum warping distance? - in EVE New Citizens Q&A [original thread]
Originally by: Dark Shikari IIRC you cannot warp to a BM in the same grid at all, unless that was changed. You can only warp to an object. Hmm... how large is a grid cell and is there any way to find out which one you're in and where i...
- by Wild Fox - at 2006.02.23 22:35:00
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155. Minimum warping distance? - in EVE New Citizens Q&A [original thread]
What's the minimum warping distance -- that is, how far must a BM be in order to warp to it? 100km? 1000km?
- by Wild Fox - at 2006.02.23 19:44:00
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156. Safe space no longer is. A warning to industrialists. - in EVE General Discussion [original thread]
Originally by: KIROCK My point is that you and other of your ilk DELIBERATELY target what is billed by CCP as a relatively safe place Note the word "relatively". If no one could harm you in 1.0 space, it would be called an "absolutel...
- by Wild Fox - at 2006.02.22 21:34:00
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157. What determines how WELL a gun hits? - in EVE New Citizens Q&A [original thread]
Read this http://oldforums.eveonline.com/?a=topic&threadID=275675 The quick version: Your chance of a wrecking shot is more or less constant and is about 1% If you chance-to-hit is 100% then you have an equal probability (25%) to score - an...
- by Wild Fox - at 2006.02.17 21:29:00
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158. Turret tracking fun - in EVE New Citizens Q&A [original thread]
Heh. Given your interests, you probably want to read this thread: http://oldforums.eveonline.com/?a=topic&threadID=275675 and talk to people who participated in it...
- by Wild Fox - at 2006.02.17 21:16:00
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159. Question about the new bloodline and stats for new characters. - in EVE New Citizens Q&A [original thread]
*If* you want min-max your character, and *if* you want to engage mainly in combat (as opposed to, say, mining or trading) then you really want a very high perception, high intelligence and willpower, medium memory, and as low charisma as possible...
- by Wild Fox - at 2006.02.16 19:43:00
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160. Steep learning curve: When does the game get fun? - in EVE New Citizens Q&A [original thread]
Originally by: Dark Shikari Its not criticism when you don't propose any solutions whatsoever. All you're saying is "its bad its bad its bad" without making any suggestions. This is flaming and does not belong on these boards. You'r...
- by Wild Fox - at 2006.02.16 18:02:00
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